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Cargo - a trading-survival sim

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Devlog

  • Devlog #2 - Simulating a Living Economy in Unreal Engine 5
    January 29, 2026 by tupa#Devlog, #Economy
    Devlog #2 - Simulating a Living Economy in Unreal Engine 5 I spent the last weeks figuring out how to simulate a living economy in UE 5.3 and today I want to share how I achieved that in Blueprints. M... Continue reading
  • Devlog #1
    November 19, 2025 by tupa
    My project " Cargo " is a 3D survival-trading game with heavy narrative elements. The idea for combining "survival" and "trading" came when I watched the movie "Waterworld" (which is, ahem, not the be... Continue reading
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